SC_SaveCollisionObject
SYNTAX
SC_SaveCollisionObject objNum , Filename
-objNum: the object you want to setup
-filename: the file that you want to save the collision data to, if the file already
exists it will be overwritten, if it does not exist it will be created.
This command saves the collision data for the object to a file for use later, or for other objects.
Scaling, group value, and object properties such as position and rotation are NOT saved, these will be retrieved
from any object the file is later applied to.
The files uses a memory dump with file version information, as such future versions of the DLL should read old file versions
correctly, but old versions of the DLL will not read new versions of the file format.
RELATED INFO
Collision Commands Menu
Index